Stats
| 200 | |
| 90 | |
| 16 | |
| 6 | |
| 8 | |
| 25 | |
| 2 | |
| 10 | |
| 2 | |
| 0 | |
| 0 |
Ability
Terrain Pulse
If user has no field, gets Grass Field.
Field effects in your team propagate to adjacent allies, then trigger an effect:
Grass Field: heal 5 / 7 / 10 / 15% of max
HP
Electric Field: gain 10 / 12 / 15 / 20
Speed
Psychic Field: gain 10 / 12 / 15 / 20
PP
Fairy Field: gain 5 / 7 / 10 / 15% of max
HP as
Shield
Evolution
Emotions
Normal


Shiny

